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DIV2 (Super FX): Difference between revisions

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=== External Links ===
=== External Links ===
* Official Nintendo documentation on DIV2: [https://archive.org/details/SNESDevManual/book2/page/n200 Page 2-9-44 of Book II]
* Official Nintendo documentation on DIV2: 9.32 on [https://archive.org/details/SNESDevManual/book2/page/n200 page 2-9-44 of Book II]
* example: [https://archive.org/details/SNESDevManual/book2/page/n201 page 2-9-45], lbid.
* example: [https://archive.org/details/SNESDevManual/book2/page/n201 page 2-9-45], lbid.



Revision as of 20:45, 1 July 2024

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
3D96 2 bytes 6 cycles 6 cycles 2 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 .

DIV2 (DIVide by 2) is a Super FX instruction that shifts the value of the source register's bits one place to the right while also leaving the most significant bit unchanged, storing the quotient in the destination register. The source register itself is left unchanged. Unlike ASR, the output becomes zero if the input is 0xFFFF.

See Also

External Links