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BNE (Super FX): Difference between revisions
From SnesLab
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No flags are affected. | No flags are affected. | ||
==== Syntax ==== | |||
<pre> | |||
BNE e | |||
</pre> | |||
=== See Also === | === See Also === |
Revision as of 01:55, 4 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
08?? | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
. | . | . | . | . | . | . |
BNE (Branch not equal) is a Super FX instruction that performs a conditional jump.
No flags are affected.
Syntax
BNE e
See Also
External Links
- Official Nintendo documentation on BNE: paragraph 9.22 on page 2-9-28 of Book II
- example: page 2-9-29, lbid.