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CACHE (Super FX): Difference between revisions
From SnesLab
(see also Cache Base Register) |
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!colspan="8"|Basic Info | !colspan="8"|Basic Info | ||
|+ | |+ | ||
|'''Addressing Mode''' | |||
|'''Opcode''' | |'''Opcode''' | ||
|'''Length''' | |'''Length''' | ||
Line 8: | Line 9: | ||
|'''Cache Speed''' | |'''Cache Speed''' | ||
|+ | |+ | ||
| | |||
|02 | |02 | ||
|1 byte | |1 byte |
Revision as of 02:01, 4 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
02 | 1 byte | 3 or 4 cycles | 3 or 4 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
CACHE is a Super FX instruction that might reset all cache flags.
See Also
External Links
- Official Nintendo documentation on CACHE: 9.27 on page 2-9-38 of Book II