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CMP (Super FX): Difference between revisions
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The operand serves as the subtrahend and can be any register from R<sub>0</sub> to R<sub>15</sup>. | The operand serves as the subtrahend and can be any register from R<sub>0</sub> to R<sub>15</sup>. | ||
==== Syntax ==== | |||
<pre> | |||
CMP Rn | |||
</pre> | |||
=== See Also === | === See Also === |
Revision as of 02:02, 4 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Implied | 3F6n | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 |
CMP (Compare) is a Super FX instruction that compares the operand register with the source register. Internally, this is done via a subtraction, but the difference is not stored anywhere. Thus, the purpose of CMP is to setup the flags.
The operand serves as the subtrahend and can be any register from R0 to R15.
Syntax
CMP Rn
See Also
External Links
- Official Nintendo documentation on CMP: 9.29 on page 2-9-41 of Book II