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CACHE (Super FX): Difference between revisions
From SnesLab
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'''CACHE''' is a [[Super FX]] instruction that might reset all cache flags. | '''CACHE''' is a [[Super FX]] instruction that might reset all cache flags. If the [[cache base register]] is equal to R<sub>15</sub> & 0fff0h, nothing happens. Otherwise, set the cache base register to R<sub>15</sub> & 0fff0h and reset all cache flags. | ||
==== Syntax ==== | ==== Syntax ==== | ||
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=== See Also === | === See Also === | ||
* [[Cache RAM]] | * [[Cache RAM]] | ||
=== External Links === | === External Links === |
Revision as of 02:20, 6 July 2024
Basic Info | |||||||
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Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Implied (type 2) | 02 | 1 byte | 3 or 4 cycles | 3 or 4 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
CACHE is a Super FX instruction that might reset all cache flags. If the cache base register is equal to R15 & 0fff0h, nothing happens. Otherwise, set the cache base register to R15 & 0fff0h and reset all cache flags.
Syntax
CACHE
See Also
External Links
- Official Nintendo documentation on CACHE: 9.27 on page 2-9-38 of Book II