We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
ROL (Super FX): Difference between revisions
From SnesLab
(linkify Super FX) |
(→See Also: ROL spc) |
||
Line 49: | Line 49: | ||
* [[ROR (Super FX)]] | * [[ROR (Super FX)]] | ||
* [[ROL]] | * [[ROL]] | ||
* [[ROL (SPC700)]] | |||
=== External Links === | === External Links === |
Revision as of 19:28, 6 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Implied (type 1) | 04 | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . |
ROL (Rotate Left) is a Super FX instruction that rotates the source register and carry flag one bit to the left into the destination register.
Syntax
ROL
See Also
External Links
- Official Nintendo documentation on ROL: Page 2-9-102 of Book II
- example: page 2-9-103, lbid.