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Barrel Shifter: Difference between revisions
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The [[65c816]] also has a shifter connected to the [[ALU]] and 8-bit data bus. | The [[65c816]] also has a shifter connected to the [[ALU]] and 8-bit data bus. | ||
=== | === References === | ||
* [https://archive.org/details/SNESDevManual/book2/page/n81 page 1-8-1 of Book II] of the official Super Nintendo development manual | * [https://archive.org/details/SNESDevManual/book2/page/n81 page 1-8-1 of Book II] of the official Super Nintendo development manual | ||
* Figure 1-8-3 on [https://archive.org/details/SNESDevManual/book2/page/n85 page 1-8-5 of Book II], lbid. | * Figure 1-8-3 on [https://archive.org/details/SNESDevManual/book2/page/n85 page 1-8-5 of Book II], lbid. |
Revision as of 21:52, 7 July 2024
The SA-1 has a barrel shift circuit that treats the Game Pak ROM as a bitstream.
The 65c816 also has a shifter connected to the ALU and 8-bit data bus.
References
- page 1-8-1 of Book II of the official Super Nintendo development manual
- Figure 1-8-3 on page 1-8-5 of Book II, lbid.
- Labiak, William. Figure 2.2 on page 34