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RET (SPC700): Difference between revisions
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'''RET''' (RETurn) is an [[SPC700]] instruction that returns from a subroutine. The [[program counter]] is popped from the [[stack]]. | '''RET''' (RETurn) is an [[SPC700]] instruction that returns from a subroutine. The [[program counter]] is popped from the [[stack]]. | ||
No flags are affected. | |||
==== Syntax ==== | ==== Syntax ==== |
Revision as of 07:27, 9 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Stack | 6F | 1 byte | 5 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
RET (RETurn) is an SPC700 instruction that returns from a subroutine. The program counter is popped from the stack.
No flags are affected.
Syntax
RET
See Also
References
- Table C-16 in Appendix C-9 of Book I of the official Super Nintendo development manual