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BCC (Super FX): Difference between revisions
From SnesLab
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BCC e | BCC e | ||
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==== Example ==== | |||
Let the carry flag be clear. This instruction jumps the program forward 5 bytes: | |||
<pre> | |||
BCC $+5h | |||
</pre> | </pre> | ||
Revision as of 20:04, 10 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Program Counter Relative | 0C?? | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
. | . | . | . | . | . | . |
BCC (Branch on carry clear) is a Super FX instruction that performs a conditional jump.
If CY is set, BCC does not jump.
No flags are affected.
Syntax
BCC e
Example
Let the carry flag be clear. This instruction jumps the program forward 5 bytes:
BCC $+5h
See Also
External Links
- Official Nintendo documentation on BCC: 9.14 on Page 2-9-14 of Book II
- example: page 2-9-15, lbid.