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NOP: Difference between revisions

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* snes9x implementation of NOP: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1606
* snes9x implementation of NOP: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1606
* undisbeliever on NOP: https://undisbeliever.net/snesdev/65816-opcodes.html#nop-no-operation
* undisbeliever on NOP: https://undisbeliever.net/snesdev/65816-opcodes.html#nop-no-operation
* http://www.6502.org/tutorials/6502opcodes.html#NOP
* Pickens, John. http://www.6502.org/tutorials/6502opcodes.html#NOP


[[Category: ASM]]
[[Category: ASM]]

Revision as of 14:16, 21 July 2024

Basic Info
Addressing Mode Opcode Length Speed
Implied (type 3) EA 1 byte 2 cycles
Flags Affected
N V M X D I Z C
. . . . . . . .

NOP (No OPeration) is an instruction that does nothing (other than increment the program counter).

No flags are affected.

Syntax

NOP

See Also

External Links