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XOR (Super FX): Difference between revisions

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'''XOR''' is an undocumented<sup>[dubious]</sup> (XOR is mentioned on page 2-2-7 of the Nintendo documentation) [[Super FX]] instruction that performs an exculsive or.
'''XOR''' is an undocumented<sup>[dubious]</sup> (XOR is mentioned on [https://archive.org/details/SNESDevManual/book2/page/n101 page 2-2-7 of Book II] of the Nintendo documentation) [[Super FX]] instruction that performs an exculsive or.


It probably restores the [[ALT0]] state like [[OR]].
It probably restores the [[ALT0]] state like [[OR]].

Revision as of 01:12, 22 July 2024

Basic Info
Addressing Mode Opcode Length Speed
Immediate 3FC 2 bytes
Implied (type 1) 3DC 2 bytes
Flags Affected
B ALT1 ALT2 O/V S CY Z
0? 0? 0? .? ? .? ?

XOR is an undocumented[dubious] (XOR is mentioned on page 2-2-7 of Book II of the Nintendo documentation) Super FX instruction that performs an exculsive or.

It probably restores the ALT0 state like OR.

The source and destination registers should be specified in advance using WITH, FROM, or TO. Otherwise, R0 serves as the default.

Syntax

XOR Rn
XOR #n

See Also

References