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Megabit: Difference between revisions
From SnesLab
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=== Reference === | === Reference === | ||
# [https://archive.org/details/SNESDevManual/book1/page/n26 page 1-2-9 of Book I] of the official Super Nintendo development manual | # [https://archive.org/details/SNESDevManual/book1/page/n26 page 1-2-9 of Book I] of the official Super Nintendo development manual | ||
# page 1-3-3 of Book II, lbid. | # [https://archive.org/details/SNESDevManual/book2/page/n19 page 1-3-3 of Book II], lbid. | ||
# https://forums.nesdev.org/viewtopic.php?t=15925 | # https://forums.nesdev.org/viewtopic.php?t=15925 | ||
# https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak | # https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak |
Revision as of 16:18, 19 August 2024
Megabit is a unit of Game Pak ROM space equal to 1,048,576 (1024^2) bits, or 131,072 bytes.
The Super MMC can support ROM capacity greater than 32 Mbits.
See Also
Reference
- page 1-2-9 of Book I of the official Super Nintendo development manual
- page 1-3-3 of Book II, lbid.
- https://forums.nesdev.org/viewtopic.php?t=15925
- https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak
- https://www.neowin.net/forum/topic/1316424-legend-of-zelda-link-to-the-past-and-super-mario-world-original-cart-sizes