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S-PPU1: Difference between revisions
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'''S-PPU1''' is the first of the two PPUs in 2chip consoles. | '''S-PPU1''' is the first of the two PPUs in 2chip consoles. Little is known about how S-PPU1 works; for most regions of the die there is only speculation about their function. | ||
[[File:PPU1-with-boxes-thumb.jpg|thumb|S-PPU1 die shot with regions numbered]] | |||
=== Legend === | |||
* 1 & 2 - OAM | |||
* 5 & 6 - line buffer | |||
* 10 - combining sprite + layer? | |||
* 12 - registers? | |||
=== References === | |||
* https://forums.nesdev.org/viewtopic.php?p=279840#p279840 |
Revision as of 05:48, 28 April 2023
S-PPU1 is the first of the two PPUs in 2chip consoles. Little is known about how S-PPU1 works; for most regions of the die there is only speculation about their function.
Legend
- 1 & 2 - OAM
- 5 & 6 - line buffer
- 10 - combining sprite + layer?
- 12 - registers?