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ASR (Super FX): Difference between revisions
From SnesLab
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'''ASR''' (Arithmetic Shift Right) is a [[Super FX]] instruction that shifts all bits to the right while also leaving the most significant bit unchanged. | '''ASR''' (Arithmetic Shift Right) is a [[Super FX]] instruction that shifts all bits to the right while also leaving the most significant bit unchanged. | ||
{| class="wikitable" style="float:right;clear:right;width:40%" | |||
!colspan="8"|Basic Info | |||
|+ | |||
|'''Opcode''' | |||
|'''Length''' | |||
|'''ROM Speed''' | |||
|'''RAM Speed''' | |||
|'''Cache Speed''' | |||
|+ | |||
|96 | |||
|1 byte | |||
|3 cycles | |||
|3 cycles | |||
|1 cycle | |||
|} | |||
{| class="wikitable" style="float:right;clear:right;width:30%" | {| class="wikitable" style="float:right;clear:right;width:30%" | ||
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[[Category:ASM]] | [[Category:ASM]] | ||
[[Category: | [[Category:Super FX]] |
Revision as of 21:52, 5 May 2023
ASR (Arithmetic Shift Right) is a Super FX instruction that shifts all bits to the right while also leaving the most significant bit unchanged.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
96 | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . |