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RPIX (Super FX): Difference between revisions
From SnesLab
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'''RPIX''' is a [[Super FX]] instruction that loads a color from the [[Game Pak]]. | '''RPIX''' is a [[Super FX]] instruction that loads a color from the [[Game Pak]]. | ||
{| class="wikitable" style="float:right;clear:right;width:40%" | |||
!colspan="8"|Basic Info | |||
|+ | |||
|'''Opcode''' | |||
|'''Length''' | |||
|'''ROM Speed''' | |||
|'''RAM Speed''' | |||
|'''Cache Speed''' | |||
|+ | |||
|3D4C | |||
|2 byte | |||
|24 to 80 cycles | |||
|24 to 78 cycles | |||
|20 to 74 cycles | |||
|} | |||
{| class="wikitable" style="float:right;clear:right;width:30%" | {| class="wikitable" style="float:right;clear:right;width:30%" | ||
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[[Category:ASM]] | [[Category:ASM]] | ||
[[Category: | [[Category:Super FX]] |