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Pixel Cache: Difference between revisions
From SnesLab
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The [[Super FX]] has two '''Pixel Caches''': a primary and secondary. | The [[Super FX]] has two '''Pixel Caches''': a primary and secondary. | ||
Each pixel cache has a 64-bit main buffer and an 8-bit "bit-pend flag" buffer. The bit-pend flags indicate whether the data in the main buffer is valid. | Each pixel cache has a 64-bit main buffer, which holds 8 pixels, and an 8-bit "bit-pend flag" buffer. The bit-pend flags indicate whether the data in the main buffer is valid. | ||
The primary pixel cache is written to by [[PLOT]]. | The primary pixel cache is written to by [[PLOT]]. | ||
=== References === | |||
* http://problemkaputt.de/fullsnes.htm#snescartgsunpixelcache | |||
[[Category:Super FX]] | [[Category:Super FX]] |