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RPIX (Super FX): Difference between revisions

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'''RPIX''' is a [[Super FX]] instruction that loads a color from the [[Game Pak]].
'''RPIX''' is a [[Super FX]] instruction that loads a color from the [[Game Pak]] RAM and stores it in the [[destination register]]. It does this by first loading the color into the [[color matrix]] and converting it from PPU format.
 


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Revision as of 05:20, 9 May 2023

RPIX is a Super FX instruction that loads a color from the Game Pak RAM and stores it in the destination register. It does this by first loading the color into the color matrix and converting it from PPU format.

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
3D4C 2 byte 24 to 80 cycles 24 to 78 cycles 20 to 74 cycles
Flags Clobbered
B ALT1 ALT2 O/V S CY Z
0 0 0 . .