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WAI: Difference between revisions
From SnesLab
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* [[Eyes & Lichty]] page on WAI: https://archive.org/details/0893037893ProgrammingThe65816/page/n548 | * [[Eyes & Lichty]] page on WAI: https://archive.org/details/0893037893ProgrammingThe65816/page/n548 | ||
* [[Labiak]] page on WAI: https://archive.org/details/Programming_the_65816/page/n213 | * [[Labiak]] page on WAI: https://archive.org/details/Programming_the_65816/page/n213 | ||
* snes9x implementation of WAI: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L3313 | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:65c02 additions]] | [[Category:65c02 additions]] |
Revision as of 20:16, 17 May 2023
WAI (WAit for Interrupt) is a 65x instruction that waits until an interrupt is received.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
implied | CB | 1 byte | 3 cycles |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
External Links
- Eyes & Lichty page on WAI: https://archive.org/details/0893037893ProgrammingThe65816/page/n548
- Labiak page on WAI: https://archive.org/details/Programming_the_65816/page/n213
- snes9x implementation of WAI: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L3313