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Eyes & Lichty: Difference between revisions
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*[https://archive.org/details/0893037893ProgrammingThe65816/page/n251 The Basic Building Block: The Subroutine] | *[https://archive.org/details/0893037893ProgrammingThe65816/page/n251 The Basic Building Block: The Subroutine] | ||
*[https://archive.org/details/0893037893ProgrammingThe65816/page/n275 Interrupts and System Control Instructions] | *[https://archive.org/details/0893037893ProgrammingThe65816/page/n275 Interrupts and System Control Instructions] | ||
=====[https://archive.org/details/0893037893ProgrammingThe65816/page/n291 Part IV Applications]===== | |||
*[https://archive.org/details/0893037893ProgrammingThe65816/page/n293 Selected Code Samples] | *[https://archive.org/details/0893037893ProgrammingThe65816/page/n293 Selected Code Samples] | ||
*[https://archive.org/details/0893037893ProgrammingThe65816/page/n325 DEBUG16 - A 65816 Programming Tool] | *[https://archive.org/details/0893037893ProgrammingThe65816/page/n325 DEBUG16 - A 65816 Programming Tool] |
Revision as of 08:40, 19 May 2023
"Eyes & Lichty" is scene slang for the excellent manual "Programming the 65816 Including the 6502, 65C02, and 65802" by David Eyes & Ron Lichty. It may be the best unofficial textbook on SNES programming, due in no small part to the fact that the Ricoh 5A22 is based on the 65c816 and the SPC700 is based on the 6502.
Eratta
- In the tables that show which MPU supports which instructions, an "X" denotes yes and a " " denotes no. Many readers would find a check mark less confusing.
Quick Links
Part I Basics
Part II Architecture
- Architecture of the 6502
- Architecture of the 65C02
- Sixteen-Bit Architecture: The 65816 and the 65802
Part III Tutorial
- SEP, REP, and Other Details
- First Examples: Moving Data
- The Simple Addressing Modes
- The Flow of Control
- Built-IN Arithmetic Functions
- Logic and Bit Manipulation Operations
- The Complex Addressing Modes
- The Basic Building Block: The Subroutine
- Interrupts and System Control Instructions
Part IV Applications
- Selected Code Samples
- DEBUG16 - A 65816 Programming Tool
- Design and Debugging
- Reference
- The Addressing Modes
- The Instruction Sets
- ADC
- AND
- ASL
- BCC
- BCS
- BEQ
- BIT
- BMI
- BNE
- BPL
- BRA
- BRK
- BRL
- BVC
- BVS
- CLC
- CLD
- CLI
- CLV
- CMP
- COP
- CPX
- CPY
- DEC
- DEX
- DEY
- EOR
- INC
- INX
- INY
- JMP
- JSL
- JSR
- LDA
- LDX
- LDY
- LSR
- MVN
- MVP
- ORA
- PEA
- PEI
- PER
- PHA
- PHB
- PHD
- PHK
- PHP
- PHX
- PHY
- PLA
- PLB
- PLD
- PLP
- PLX
- PLY
- REP
- ROL
- ROR
- RTI
- RTL
- RTS
- SBC
- SEC
- SED
- SEI
- SEP
- STA
- STP
- STX
- STY
- STZ
- TAX
- TAY
- TCD
- TCS
- TDC
- TRB
- TSB
- TSC
- TSX
- TXA
- TXS
- TXY
- TYA
- TYA
- WAI
- WDM
- XBA
- XCE