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Work RAM: Difference between revisions

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'''WRAM''' (Work RAM) serves as the SNES' main memory.  It has part number 21326. [3]
'''WRAM''' (Work RAM) serves as the SNES' main memory.  It is 128K x 8 bits (131,072 bytes) in size.  It has part number 21326. [3]


Even though WRAM has both [[Address Bus A]] and [[Address Bus B]] connected to it, the chip can only pay attention to one at a time, so WRAM-to-WRAM [[DMA]] isn't possible.
Even though WRAM has both [[Address Bus A]] and [[Address Bus B]] connected to it, the chip can only pay attention to one at a time, so WRAM-to-WRAM [[DMA]] isn't possible.
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* [2] https://problemkaputt.de/fullsnes.htm#snescontrollersotherinputs
* [2] https://problemkaputt.de/fullsnes.htm#snescontrollersotherinputs
* page 1 of Book II, "Super NES Parts List" in the official Nintendo development manual
* page 1 of Book II, "Super NES Parts List" in the official Nintendo development manual
* https://archive.org/details/SNESDevManual/book1/page/n97

Revision as of 06:33, 6 July 2023

WRAM (Work RAM) serves as the SNES' main memory. It is 128K x 8 bits (131,072 bytes) in size. It has part number 21326. [3]

Even though WRAM has both Address Bus A and Address Bus B connected to it, the chip can only pay attention to one at a time, so WRAM-to-WRAM DMA isn't possible.

WRAM is left intact by the Reset_Button. [2]

The WRAM chip is straddling regions C1 and D1 in the jwdonal schematic

References