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ADD (Super FX): Difference between revisions
From SnesLab
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=== External Links === | === External Links === | ||
* Official Nintendo documentation on ADD: https://archive.org/details/SNESDevManual/book2/page/n161 | * Official Nintendo documentation on ADD: [https://archive.org/details/SNESDevManual/book2/page/n161 Page 2-9-5 of Book II] | ||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Arithmetic Operation Instructions]] | [[Category:Arithmetic Operation Instructions]] |
Revision as of 22:53, 6 July 2023
ADD is Super FX instruction that performs an addition.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
5n | 1 bytes | 3 cycles | 3 cycles | 1 cycle | |||
immediate | 3E5n | 2 bytes | 6 cycles | 6 cycles | 2 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
External Links
- Official Nintendo documentation on ADD: Page 2-9-5 of Book II