We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
BNE (Super FX): Difference between revisions
From SnesLab
(created page) |
(→References: hid archive URL) |
||
Line 38: | Line 38: | ||
=== External Links === | === External Links === | ||
* Official Nintendo documentation on BNE: https://archive.org/details/SNESDevManual/book2/page/n184 | * Official Nintendo documentation on BNE: [https://archive.org/details/SNESDevManual/book2/page/n184 Page 2-9-28 of Book II] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:ASM]] | [[Category:ASM]] |
Revision as of 23:10, 6 July 2023
BNE (Branch not equal) is a Super FX instruction that performs a conditional jump.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
08?? | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
. | . | . | . | . | . | . |
External Links
- Official Nintendo documentation on BNE: Page 2-9-28 of Book II