We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
BNE (Super FX): Difference between revisions
From SnesLab
(→References: hid archive URL) |
(moved tables up) |
||
Line 1: | Line 1: | ||
{| class="wikitable" style="float:right;clear:right;width:40%" | {| class="wikitable" style="float:right;clear:right;width:40%" | ||
!colspan="8"|Basic Info | !colspan="8"|Basic Info | ||
Line 36: | Line 34: | ||
|. | |. | ||
|} | |} | ||
'''BNE''' (Branch not equal) is a [[Super FX]] instruction that performs a conditional jump. | |||
=== External Links === | === External Links === |
Revision as of 18:59, 8 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
08?? | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
. | . | . | . | . | . | . |
BNE (Branch not equal) is a Super FX instruction that performs a conditional jump.
External Links
- Official Nintendo documentation on BNE: Page 2-9-28 of Book II