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S-PPU1: Difference between revisions
From SnesLab
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[[File:PPU1-with-boxes-thumb.jpg|thumb|S-PPU1 die shot with regions numbered]] | |||
'''S-PPU1''' is the first of the two PPUs in 2chip consoles. It has part number 21322. Little is known about how S-PPU1 works; for most regions of the die there is only speculation about their function. | '''S-PPU1''' is the first of the two PPUs in 2chip consoles. It has part number 21322. Little is known about how S-PPU1 works; for most regions of the die there is only speculation about their function. | ||
=== Legend === | === Legend === |
Revision as of 07:04, 10 July 2023
S-PPU1 is the first of the two PPUs in 2chip consoles. It has part number 21322. Little is known about how S-PPU1 works; for most regions of the die there is only speculation about their function.
Legend
- 1 & 2 - OAM
- 5 & 6 - Sprite Line Buffer
- 10 - combining sprite + layer?
- 12 - registers?