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Direct Color: Difference between revisions
From SnesLab
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* [https://archive.org/details/SNESDevManual/book1/page/n73 Page 2-8-1 of Book I] of the official Super Nintendo development manual | * [https://archive.org/details/SNESDevManual/book1/page/n73 Page 2-8-1 of Book I] of the official Super Nintendo development manual | ||
* [https://archive.org/details/SNESDevManual/book1/page/n211 Appendix 17] lbid | * [https://archive.org/details/SNESDevManual/book1/page/n211 Appendix 17] lbid | ||
* [3] https://archive.org/details/SNESDevManual/book1/page/n129 | * [3] [https://archive.org/details/SNESDevManual/book1/page/n129 page 2-26-16 of Book I] lbid | ||
[[Category:Video]] | [[Category:Video]] |
Revision as of 07:18, 11 July 2023
Direct Color is a display technique that does not use CGRAM.
Direct Select is the name of the bit that turns direct color on or off. [3]
References
- Page 2-8-1 of Book I of the official Super Nintendo development manual
- Appendix 17 lbid
- [3] page 2-26-16 of Book I lbid