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DBNZ (SPC700): Difference between revisions
From SnesLab
(see also CBNZ) |
(→See Also: JNZ) |
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=== See Also === | === See Also === | ||
* [[CBNE]] | * [[CBNE]] | ||
* [[JNZ]] | |||
=== External Links === | === External Links === |
Revision as of 03:10, 13 July 2023
DBNZ is an SPC700 instruction that decrements memory or the Y index register and then jumps if that value is nonzero.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
6E | 3 bytes | 5 or 7 cycles | |||||
FE | 2 bytes | 4 or 6 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
See Also
External Links
- Official Super Nintendo development manual on DBNZ: Appendix C-8 of Book I