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MOVW (SPC700): Difference between revisions
From SnesLab
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Revision as of 20:10, 13 July 2023
Basic Info (to YA) | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
BA | 2 bytes | 5 cycles |
Flags Clobbered (to YA) | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . |
Basic Info (from YA) | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
DA | 2 bytes | 4 cycles |
Flags Clobbered (from YA) | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
MOVW (Move Word) is an SPC700 instruction that moves a 16-bit ARAM value to or from the YA register. There are no variations of MOVW that do not operate on YA.
Example
From the IPL ROM,
MOVW YA, $F6 ; load the byte at ARAM location $F6 into A and the byte at $F7 into Y MOVW $00, YA ; store the value in Y to ARAM location $01 and the value in A to $00
See Also
External Links
- Official Super Nintendo development manual on MOVW: Appendix C-8 of Book I