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SLEEP (SPC700): Difference between revisions

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(clarify what it does)
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* [[NOP]]
* [[NOP]]
* [[STOP (SPC700)]]
* [[STOP (SPC700)]]
* [[WAI]]


=== References ===
=== References ===

Revision as of 05:02, 17 July 2023

Basic Info
Addressing Mode Opcode Length Speed
implied EF 1 byte 3 cycles
Flags Clobbered
N V P B H I Z C
. . . . . . . .

SLEEP is an SPC700 standby instruction. It hangs the S-SMP until reset.[2]

See Also

References

  1. Official Super Nintendo development manual on SLEEP: Appendix C-10 of Book I
  2. https://problemkaputt.de/fullsnes.htm#snesapuspc700cpujumpcontrolcommands