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ROR (Super FX): Difference between revisions
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=== See Also === | === See Also === | ||
* [[ROL (Super FX)]] | * [[ROL (Super FX)]] | ||
* [[ROR]] | |||
=== External Links === | === External Links === |
Revision as of 22:17, 17 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
97 | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . |
ROR is a Super FX instruction that rotates the source register and carry flag into the destination register.
See Also
External Links
- Official Nintendo documentation on ROR: Page 2-9-105 of Book II