We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
GETC (Super FX): Difference between revisions
From SnesLab
(moved tables up) |
(where the color comes from) |
||
Line 35: | Line 35: | ||
|} | |} | ||
'''GETC''' is a [[Super FX]] instruction that loads a color into the [[color register]]. | '''GETC''' is a [[Super FX]] instruction that loads a color into the [[color register]] from the [[ROM buffer]]. | ||
=== See Also === | === See Also === |
Revision as of 22:24, 17 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
DF | 1 byte | 3 to 10 cycles | 3 to 9 cycles | 1 to 6 cycles |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
GETC is a Super FX instruction that loads a color into the color register from the ROM buffer.
See Also
External Links
- Official Nintendo documentation on GETC: Page 2-9-57 of Book II