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RET (SPC700): Difference between revisions
From SnesLab
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'''RET''' (RETurn) is an [[SPC700]] instruction that returns from a subroutine. | '''RET''' (RETurn) is an [[SPC700]] instruction that returns from a subroutine. The [[program counter]] is popped from the [[stack]]. | ||
=== See Also === | === See Also === |
Revision as of 05:19, 23 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
implied | 6F | 1 byte | 5 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
RET (RETurn) is an SPC700 instruction that returns from a subroutine. The program counter is popped from the stack.
See Also
References
- Appendix C-9 of Book I of the official Super Nintendo development manual