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EOR (SPC700): Difference between revisions
From SnesLab
(opcode 48 is immediate addressing) |
(abs admode) |
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Line 27: | Line 27: | ||
|4 cycles | |4 cycles | ||
|+ | |+ | ||
| | |[[Absolute Addressing | Absolute]] | ||
|45 | |45 | ||
|3 bytes | |3 bytes | ||
|4 cycles | |4 cycles | ||
|+ | |+ | ||
| | |[[Absolute Indexed by X]] | ||
|55 | |55 | ||
|3 bytes | |3 bytes | ||
|5 cycles | |5 cycles | ||
|+ | |+ | ||
| | |[[Absolute Indexed by Y]] | ||
|56 | |56 | ||
|3 bytes | |3 bytes |
Revision as of 19:06, 23 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Immediate | 48 | 2 bytes | 2 cycles | ||||
46 | 1 byte | 3 cycles | |||||
44 | 2 bytes | 3 cycles | |||||
54 | 2 bytes | 4 cycles | |||||
Absolute | 45 | 3 bytes | 4 cycles | ||||
Absolute Indexed by X | 55 | 3 bytes | 5 cycles | ||||
Absolute Indexed by Y | 56 | 3 bytes | 5 cycles | ||||
47 | 2 bytes | 6 cycles | |||||
57 | 2 bytes | 6 cycles | |||||
59 | 1 bytes | 5 cycles | |||||
49 | 3 bytes | 6 cycles | |||||
58 | 3 bytes | 5 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . |
EOR is an SPC700 instruction that performs an exclusive or.
See Also
External Links
- Official Super Nintendo development manual on EOR: Appendix C-6 of Book I