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LSR: Difference between revisions
From SnesLab
(→See Also: LSR) |
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|N | |N |
Revision as of 20:49, 19 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
accumulator | 4A | 1 byte | 2 cycles | ||||
absolute | 4E | 3 bytes | 6 cycles | ||||
direct page | 46 | 2 bytes | 5 cycles | ||||
absolute indexed X | 5E | 3 bytes | 7 cycles | ||||
direct page indexed X | 56 | 2 bytes | 6 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
0 | . | . | . | . | . |
LSR (Logical Shift Right) is a 65x instruction that shifts a value one bit to the right (division by two). The most significant bit becomes a zero. The least significant bit is shifted into the carry flag.
See Also
External Links
- Eyes & Lichty page on LSR: https://archive.org/details/0893037893ProgrammingThe65816/page/n491
- Labiak page on LSR: https://archive.org/details/Programming_the_65816/page/n162
- MCS6500 Manual page on LSR: https://archive.org/details/mos_microcomputers_programming_manual/page/n169
- Carr page on LSR: https://archive.org/details/6502UsersManual/page/n278
- Leventhal page on LSR: https://archive.org/details/6502-assembly-language-programming/page/n125
- snes9x implementation of LSR: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L862
- undisbeliever on LSR: https://undisbeliever.net/snesdev/65816-opcodes.html#lsr-logical-shift-right