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CPY
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Immediate | C0 | 2/3 bytes | 2 cycles* | ||||
Absolute | CC | 3 bytes | 4 cycles* | ||||
Direct Page | C4 | 2 bytes | 3 cycles* |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . |
CPY (Compare Y) is a 65x instruction that compares the value of the Y index register to something. Internally, this is done via a subtraction, but the difference is not stored anywhere. Thus, the purpose of CPY is to setup the flags. The index register Y is the minuend. Depending on the addressing mode used, the subtrahend will be either an immediate value or the value stored at the effective address specified by the operand. The contents at the effective address (when not using immediate data) and the Y index register both remain unchanged.
CPY assumes its operands are unsigned.
Syntax
CPY #const CPY addr CPY dp
Cycle Penalties
TODO
See Also
External Links
- Eyes & Lichty page 450, on CPY: https://archive.org/details/0893037893ProgrammingThe65816/page/450
- Labiak page 137 on CPY: https://archive.org/details/Programming_the_65816/page/n147
- MCS6500 Manual page 99 on CPY: https://archive.org/details/mos_microcomputers_programming_manual/page/n117
- Carr page 257 on CPY: https://archive.org/details/6502UsersManual/page/n270
- Leventhal page 3-59 on CPY: https://archive.org/details/6502-assembly-language-programming/page/n108
- snes9x implementation of CPY: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L442
- undisbeliever on CPY: https://undisbeliever.net/snesdev/65816-opcodes.html#cpy-compare-index-register-y-with-memory
- Pickens, John. http://www.6502.org/tutorials/6502opcodes.html#CPY