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CPX
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Immediate | E0 | 2 bytes* | 2 cycles* | ||||
Absolute | EC | 3 bytes | 4 cycles* | ||||
direct page | E4 | 2 bytes | 3 cycles* |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . |
CPX (Compare X) is a 65x instruction that compares the value of the X index register.
See Also
External Links
- Eyes & Lichty page on CPX: https://archive.org/details/0893037893ProgrammingThe65816/page/n475
- Labiak page on CPX: https://archive.org/details/Programming_the_65816/page/n146
- MCS6500 Manual page on CPX: https://archive.org/details/mos_microcomputers_programming_manual/page/n117
- Carr page on CPX: https://archive.org/details/6502UsersManual/page/n269
- Leventhal page on CPX: https://archive.org/details/6502-assembly-language-programming/page/n107
- snes9x implementation of CPX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L402
- undisbeliever on CPX: https://undisbeliever.net/snesdev/65816-opcodes.html#cpx-compare-index-register-x-with-memory