We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
PHY
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
stack | 5A | 1 byte | 3 cycles |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
PHY is a 65c816 instruction that pushes the value of the Y index register onto the stack.
See Also
External Links
- Eyes & Lichty page on PHY: https://archive.org/details/0893037893ProgrammingThe65816/page/n508
- Labiak page on PHY: https://archive.org/details/Programming_the_65816/page/n176
- snes9x implementation of PHY: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1921