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TCALL (SPC700)
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
implied | 01 | 1 byte | 8 cycles | ||||
implied | 11 | 1 byte | 8 cycles | ||||
implied | 21 | 1 byte | 8 cycles | ||||
implied | 31 | 1 byte | 8 cycles | ||||
implied | 41 | 1 byte | 8 cycles | ||||
implied | 51 | 1 byte | 8 cycles | ||||
implied | 61 | 1 byte | 8 cycles | ||||
implied | 71 | 1 byte | 8 cycles | ||||
implied | 81 | 1 byte | 8 cycles | ||||
implied | 91 | 1 byte | 8 cycles | ||||
implied | A1 | 1 byte | 8 cycles | ||||
implied | B1 | 1 byte | 8 cycles | ||||
implied | C1 | 1 byte | 8 cycles | ||||
implied | D1 | 1 byte | 8 cycles | ||||
implied | E1 | 1 byte | 8 cycles | ||||
implied | F1 | 1 byte | 8 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
TCALL (Table CALl) is an SPC700 instruction that calls a subroutine. The low byte of the effective address which is called is a function of the high nibble of the opcode. The high byte of the effective address is always $FF.
See Also
External Links
- Official Nintendo documentation on TCALL: Appendix C-9
- anomie's SPC700 doc