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JSR
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Absolute | 20 | 3 bytes | 6 cycles | ||||
Absolute Indexed Indirect | FC | 3 bytes | 8 cycles | ||||
Absolute Long | 22 | 4 bytes | 8 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
JSR (Jump to Subroutine) is a 65x instruction that transfers control to a subroutine.
No flags are affected.
Syntax
JSR addr JSR (addr, X) JSR long
Execution Sequence
- The return address is pushed onto the stack
- Control is transferred to the target location
See Also
External Links
- Eyes & Lichty, page 461 on JSR
- Labiak, page 148 on JSR
- 8.1 on MCS6500 Manual, page 106 on JSR
- Carr, page 262 on JSR
- Leventhal, page 3-70 on JSR
- Pickens, John. http://www.6502.org/tutorials/6502opcodes.html#JSR