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STX
From SnesLab
STX (Store X) is a 65x instruction that stores the value of the X index register.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
absolute | 8E | 3 bytes | 4 cycles | ||||
direct page | 86 | 2 bytes | 3 cycles | ||||
direct page indexed Y | 96 | 2 bytes | 4 cycles |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
See Also
External Links
- Eyes & Lichty page on STX: https://archive.org/details/0893037893ProgrammingThe65816/page/n531
- Labiak page on STX: https://archive.org/details/Programming_the_65816/page/n195
- MCS6500 Manual page on STX: https://archive.org/details/mos_microcomputers_programming_manual/page/n115
- Carr page on STX: https://archive.org/details/6502UsersManual/page/n287
- Leventhal page on STX: https://archive.org/details/6502-assembly-language-programming/page/n146
- snes9x implementation of STX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1287
- undisbeliever on STX: https://undisbeliever.net/snesdev/65816-opcodes.html#stx-store-index-register-x-to-memory