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33's Range Over
From SnesLab
Revision as of 03:07, 28 May 2023 by
Xetheria
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33's Range Over
is the
PPU
limitation of only 32 sprites being able to be rendered per
scanline
.
See Also
35's Time Over
References
https://archive.org/details/SNESDevManual/book1/page/n90
Category
:
Video