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Category:ARAM Maps: Difference between revisions
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Latest revision as of 21:27, 18 April 2021
ARAM maps of SPC700 programs of SNES games.
Unlike ROM, OAM and RAM maps, which are generally done on a per-game basis, these are done on a per-build basis. This could involve multiple games at once. If ARAM maps are consistent enough across sound driver builds, then they can be stored all in one page.
Pages in category "ARAM Maps"
This category contains only the following page.