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GETC (Super FX): Difference between revisions

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'''GETC''' is a [[Super FX]] instruction that loads a color into the [[color register]].
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!colspan="8"|Basic Info
!colspan="8"|Basic Info
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!colspan="9"|Flags Clobbered
!colspan="9"|Flags Affected
|+
|+
|B
|B
|ALT1
|[[ALT1]]
|ALT2
|[[ALT2]]
|O/V
|[[O/V]]
|S
|S
|CY
|[[CY]]
|Z
|Z
|+
|+
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|.
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'''GETC''' (Get Color) is a [[Super FX]] instruction that loads a color into the [[color register]] from the [[ROM buffer]].


=== See Also ===
=== See Also ===
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=== External Links ===
=== External Links ===
* Official Nintendo documentation on GETC: https://archive.org/details/SNESDevManual/book2/page/n213
* Official Super Nintendo development manual on GETC: 9.39 on [https://archive.org/details/SNESDevManual/book2/page/n213 Page 2-9-57 of Book II]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:Data Transfer Instructions]]
[[Category:Data Transfer Instructions]]
[[Category:One-byte Instructions]]

Latest revision as of 11:37, 21 December 2023

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
DF 1 byte 3 to 10 cycles 3 to 9 cycles 1 to 6 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

GETC (Get Color) is a Super FX instruction that loads a color into the color register from the ROM buffer.

See Also

External Links