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MVP: Difference between revisions

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* [[Labiak]] page on MVP: https://archive.org/details/Programming_the_65816/page/n164
* [[Labiak]] page on MVP: https://archive.org/details/Programming_the_65816/page/n164
* snes9x implementation of MVP: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L3077
* snes9x implementation of MVP: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L3077
* undisbeliever on MVP: https://undisbeliever.net/snesdev/65816-opcodes.html#mvp-block-move-previous


[[Category:ASM]]
[[Category:ASM]]
[[Category:65c816 additions]]
[[Category:65c816 additions]]

Revision as of 04:07, 18 May 2023

MVP (Block Move Positive) is a 65c816 instruction that copies a contiguous block of memory. It is intended to copy a block from a lower address to a higher address (moving it in the positive direction).

In Eyes & Lichty, the "P" in the mnemonic stands for "Previous" not "Positive."

mvp.png
Basic Info
Addressing Mode Opcode Length Speed
block move 44 3 bytes 7 cycles per byte moved
Flags Clobbered
N V M X D I Z C
. . . . . . . .

See Also

External Links