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POP (SPC700): Difference between revisions

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|'''Speed'''
|'''Speed'''
|+
|+
|accumulator
|[[Accumulator Addressing | Accumulator]]
|AE
|AE
|1 byte
|1 byte
|4 cycles
|4 cycles
|+
|+
|
|[[Stack Addressing | Stack]]
|CE
|CE
|1 byte
|1 byte
|4 cycles
|4 cycles
|+
|+
|
|[[Stack Addressing | Stack]]
|EE
|EE
|1 byte
|1 byte
|4 cycles
|4 cycles
|+
|+
|
|[[Stack Addressing | Stack]]
|8E
|8E
|1 byte
|1 byte
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|+
|+
|Operand is the PSW?
|Operand is the PSW?
|N
|[[Negative Flag|N]]
|V
|[[Overflow Flag|V]]
|P
|[[Direct Page Flag|P]]
|B
|[[Break Flag|B]]
|H
|[[Half-Carry Flag|H]]
|I
|[[Interrupt Enable Flag|I]]
|Z
|[[Zero Flag|Z]]
|C
|[[Carry Flag|C]]
|+
|+
|yes
|yes
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|}
|}


'''POP''' is an [[SPC700]] command that pops a byte from the stack, pulling it into a register.  The target register can be:
'''POP''' is an [[SPC700]] command that pops a byte from the [[stack]], pulling it into a register.  The target register can be:


* the [[accumulator]]
* the [[accumulator]]
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=== References ===
=== References ===
* [https://archive.org/details/SNESDevManual/book1/page/n234 Appendix C-9 of Book I] of the official Super Nintendo development manual
* Table C-17 in [https://archive.org/details/SNESDevManual/book1/page/n234 Appendix C-9 of Book I] of the official Super Nintendo development manual


[[Category:ASM]]
[[Category:ASM]]
[[Category:SPC700]]
[[Category:SPC700]]
[[Category:Stack Operation Commands]]
[[Category:Stack Operation Commands]]
[[Category:One-byte Instructions]]

Latest revision as of 12:00, 28 November 2023

Basic Info
Addressing Mode Opcode Length Speed
Accumulator AE 1 byte 4 cycles
Stack CE 1 byte 4 cycles
Stack EE 1 byte 4 cycles
Stack 8E 1 byte 4 cycles
Flags Affected
Operand is the PSW? N V P B H I Z C
yes
no . . . . . . . .

POP is an SPC700 command that pops a byte from the stack, pulling it into a register. The target register can be:

When the program status word is the operand, all the flags are naturally affected as that is the register they live in.

See Also

References