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RAMB (Super FX): Difference between revisions
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{| class="wikitable" style="float:right;clear:right;width:30%" | {| class="wikitable" style="float:right;clear:right;width:30%" | ||
!colspan="9"|Flags | !colspan="9"|Flags Affected | ||
|+ | |+ | ||
|B | |B | ||
|ALT1 | |[[ALT1]] | ||
|ALT2 | |[[ALT2]] | ||
|O/V | |[[O/V]] | ||
|S | |S | ||
|CY | |[[CY]] | ||
|Z | |Z | ||
|+ | |+ | ||
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'''RAMB''' is a [[Super FX]] instruction that moves a low byte. | '''RAMB''' is a [[Super FX]] instruction that moves a low byte. | ||
=== See Also === | |||
* [[ROMB]] | |||
=== External Links === | === External Links === | ||
* Official Nintendo documentation on RAMB: [https://archive.org/details/SNESDevManual/book2/page/n257 Page 2-9-101 of Book II] | * Official Nintendo documentation on RAMB: 9.73 on [https://archive.org/details/SNESDevManual/book2/page/n257 Page 2-9-101 of Book II] | ||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Bank Set-up Instructions]] | [[Category:Bank Set-up Instructions]] | ||
[[Category:Two-byte Instructions]] |