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RPIX (Super FX): Difference between revisions

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(added flag clobber table)
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'''RPIX''' is a [[Super FX]] instruction that loads a color from the [[Game Pak]].
'''RPIX''' is a [[Super FX]] instruction that loads a color from the [[Game Pak]].
{| class="wikitable" style="float:right;clear:right;width:40%"
!colspan="8"|Basic Info
|+
|'''Opcode'''
|'''Length'''
|'''ROM Speed'''
|'''RAM Speed'''
|'''Cache Speed'''
|+
|3D4C
|2 byte
|24 to 80 cycles
|24 to 78 cycles
|20 to 74 cycles
|}


{| class="wikitable" style="float:right;clear:right;width:30%"
{| class="wikitable" style="float:right;clear:right;width:30%"
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[[Category:ASM]]
[[Category:ASM]]
[[Category:Enhancement Chips]]
[[Category:Super FX]]

Revision as of 22:52, 5 May 2023

RPIX is a Super FX instruction that loads a color from the Game Pak.


Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
3D4C 2 byte 24 to 80 cycles 24 to 78 cycles 20 to 74 cycles
Flags Clobbered
B ALT1 ALT2 O/V S CY Z
0 0 0 . .