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BRL
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Program Counter Relative Long | 82 | 3 bytes | 4 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
BRL (Branch Long) is a 65c816 instruction that performs an unconditional jump. The target can be anywhere within the current bank.
The 16 bit operand is not an absolute address, but a signed displacement from -32768 to 32767.
BRL is relocatable. No flags are affected.
Syntax
BRL label
BRL works even in emulation mode.
See Also
External Links
- Eyes & Lichty, page 438 on BRL
- Labiak, page 127 on BRL
- snes9x implementation of BRL: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1405
- Clark, Bruce. http://www.6502.org/tutorials/65c816opcodes.html#6.2.1.2