We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

HDMA Table

From SnesLab
Jump to: navigation, search

An HDMA Table is a list of zero or more entries that hold the data that can be transferred by HDMA. The structure of an HDMA table is described in Appendix B-2 of the official Super Nintendo development manual[1], which is summarized below:

HDMA tables end with a zero terminating byte.

The first byte of each entry consists of a scanline count in the bottom 7 bits, and a continue flag in the top bit.

Reference

  1. Appendix B-2