Highest Priority Designation for BG-3
Highest Priority Designation for BG-3 is a setting for background layer 3 and is mapped to bit 3 of $2105. It controls the priority for layer 3.
By default, the priority for layer 3 is low, lower than that of sprites with priority 0 for tiles without priority and lower than sprites with priority 1 for tiles with priority. However, if this flag is set, layer 3 tiles with priority enabled gets the highest priority and are drawn above sprites with priority 3. Note that layer 3 tiles with priority disabled still have the lowest priority.
The developer manual is unclear whether this bit applies to Mode 0 or not: The description for BG Mode and Character Size Settings[1] mentions it applies to Modes 0 and 1 whereas the description on Background And Object Priority[2] mentions it only applies to Mode 1.
External Links
- Official Super Nintendo development manual on BG Mode and Character Size Settings: Page 2-27-3
- Appendix A-19 on Background And Object Priority