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Manual Quick Links/Inindo Way Of The Ninja
From SnesLab
- Front Cover
- Welcome
- Table of Contents
- Introduction - page 4/5
- Training \ Recruiting Companions - page 6/7
- Use of Controller - page 8/9
- Movement of Hero \ Continuing and Ending Conversation - page 10/11
- Key to Quick Play - page 12/13
- Saving/Quitting the Game \ Game Over - You Lose - page 14/15
- Game System - page 16
- Passing through Border Gates - page 18/19
- Flow of Time \ Main Commands - page 20/21
- Drop \ Snoop - page 22/23
- The World of the Ninja \ Hero and Companion Data - page 24/25
- Energy/Maximum Energy \ Experience Points Needed - page 26/27
- What can happen to me in battle? \ Powerful - page 28/29
- Activities at Towns and Villages - page 30/31
- Tea House \ Arms Shop, Guild - page 32/33
- Medic \ Seer (Fortune Teller) - page 34/35
- Bingo Parlor \ Castle - page 36/37
- Pawn Shop - page 38/39
- The Ins and Outs of Fighting \ Fight Commands - page 40/41
- Move \ Items - page 42/43
- Magic and Special Skills \ Types of Magic - page 44/45
- What are the Special Skills? \ The Power of Magic - page 46/47
- Geyser \ Tiger - page 48/49
- Speed \ Shield - page 50/51
- Drain \ Ghost - page 52/53
- Engage In Daimyo Battles \ Flow of Warfare - page 54/55
- Importance of Magic \ Battle Commands - page 56/57
- Use of Magic in Battle \ Reference Guide - page 58/59
- Famous Iga Ninja \ Iga Army Baffles Nobukatsu - page 60/61
- Is Nobunaga Crazy or Just Evil? / The Tale of the Disappearing Ninja - page 62/63
- Main Characters of a Warring Land \ Sages - page 64/65
- Wizards \ Warriors - page 66/67
- Monsters \ Blue Flame - page 68/69
- Venomora \ Doki - page 70/71
- Weapons \ Gold Staff - page 72/73
- 90-Day Limited Warranty - page 74/75
- Back Cover